Yichen Pan is a Game Designer and Media Artist based in Los Angeles, CA. Her works span from games, animation, and hybrid installations. She is passionate about designing playable narratives and immersive experiences that feel intimate, tactile, and deeply resonant.
She graduated from Design Media Arts (DMA) at UCLA School of Arts & Architecture, and she’s currently pursuing an M.F.A. degree in Interactive Media & Game Development (IMGD) at USC School of Cinematic Arts.
Solo Project (2023)
Bobbles >>
VR Game / Interactive Installation
VR Game, Interactive Installation
Exploring Elastic Boundary Between Humans and the Ocean
VR Game
Interactive Installation
Team Project (2024-25)
The Wind and the wisp >>
An alt-control game about grief and connection, where you blow into the microphone to create wind and help a little ghost on their way to heal the loss.
Role: Technical Design, Technical Art
Alt controller
3D Adventure
Team Project (2024)
Ready, Wind-up, Fly! >>
A third-person adventure-puzzle game following a tiny wind-up pilot on a mission to help a girl’s dream take flight.
Role: Game developer
3D Game
Physics-based Puzzle Design
Solo Project (2023)
To All The Falling Stars >>
Narrative Exhibition
Exploring Poetic Relationship Between Human and Machine Memory
Video Installation
Team Project (2023) / Solo Project (2024)
VR Game, Interactive Installation
Wind Will Tell >>
VR Game / Interactive Installation
Exploring Art Therapy Games as All-inclusive Restorative Environment
3D Game
Alternative Game Controller
Solo Project (2024)
Echoes >>
VR
A talk and adventure with your imaginary friend
Interactive Narrative
Solo Project (2023)
Mindful Forest >>
Simulation
Transforming Urban Spaces into Havens of Meditation
Meditation Activity
Besides spending most of her time exploring interactive Media arts, she also has a keen passion for animation.