Yichen Pan is an Interactive Media Artist and Game Designer based in Los Angeles, CA. Her works span from games, animation, and hybrid installations. She is passionate about designing embodied and immersive experiences that feel intimate, tactile, and deeply resonant.
She graduated from Design Media Arts (DMA) at UCLA School of Arts & Architecture, and she’s currently pursuing an M.F.A. degree in Interactive Media & Game Development (IMGD) at USC School of Cinematic Arts.
Solo Project (2024)
Bobbles >>
VR Game / Interactive Installation
Exploring Elastic Boundary Between Humans and the Ocean
#VR Game #Interactive Installation
Team Project (2024-25)
The Wind and the wisp >>
An alt-control game about grief and connection, where you blow into the microphone to create wind and help a little ghost on their way to heal the loss.
Role: Technical Design, Technical Art
#Alt Controller #3D Adventure
Team Project (2023) / Solo Project (2024)
VR Game, Interactive Installation
Wind Will Tell >>
VR Game / Interactive Installation
Exploring Art Therapy Games as All-inclusive Restorative Environment
alt.ctrl.GDC 2025 Finalist
Havard XR 2025 Showcase
#Alt Controller #Art Therapy Game
Team Project (2024)
Ready, Wind-up, Fly! >>
A third-person adventure-puzzle game following a tiny wind-up pilot on a mission to help a girl’s dream take flight.
Role: Game developer
#3D Game #Physics-based Puzzle Design
Solo Project (2023)
To All The Falling Stars >>
Exploring Poetic Relationship Between Human and Machine Memory
#Narrative Exhibition #Video Installation
Solo Project (2024)
Echoes >>
A talk and adventure with your imaginary friend
#VR #Interactive Fiction
Solo Project (2023)
Mindful Forest >>
Transforming Urban Spaces into Havens of Meditation
#Simulation
Besides spending most of her time exploring interactive Media arts, she also has a keen passion for animation.